Plus_a_Grain_of_Salt

joined 1 year ago
[–] Plus_a_Grain_of_Salt@beehaw.org 6 points 1 year ago (3 children)

Yes, other space debris.

[–] Plus_a_Grain_of_Salt@beehaw.org 2 points 1 year ago (1 children)

See, you get my worry. The tension's not bad, just a lot for the kids.

[–] Plus_a_Grain_of_Salt@beehaw.org 0 points 1 year ago (3 children)

Hey Op don't play it in front of the kids, you'll thank me later.

I'mma do it, I'mma be the one to bring up Undertale this time (estimated 2 hours, worth a few replays), there's also little nightmares (2-4 hours depending on platforming skills) which is a spooky little game, but not too spooky if you ever play in front of the kids.

Thanks for the warning, but I don't mind different; different can be good. I'm excited to see the beginnings of my childhood game, I think it'll be worth the patience. Though, having a hard time finding it, it's not on the blizzard downloads list. I'mma do more digging tho, it's gotta be out there somewhere.

Yes, there was an odd vibe here I couldn't pin down, I think you found it.

[–] Plus_a_Grain_of_Salt@beehaw.org 2 points 1 year ago (2 children)

You know, I never tried Diablo 1 even though I grew up religiously playing Diablo 2. Also love the original fallout games, I definitely need to make time for this.

I've always enjoyed left 4 dead as a casual co-op, and Back 4 Blood is a great revamp of the originals. Idk about others, but I've always had a hard time getting competitive in these games. Though if you want a little friendly competition, versus still exists with a lot of fun new special zombies.

Fallout: New Vegas. Wait now, don't laugh at me. I'm painfully aware it was built on an engine that just does not cooperate and crashes regularly. BUT, the gameplay itself, the roleplaying, the fights (yes I do like VATS), and the choices by god the choices. So many choices with so many consequences, telltale wishes they were this cool. The only thing for me that's holding this game back is 1) the rickety engine it's attempting to balance on, and 2) unfinished quest lines. The devs for this game had so many brilliant ideas that never made it on screen, I don't know if they shot themselves in the foot, or if the deadlines were unrealistic. Even though some of the main quests between the warring factions feel lopsided, and some interesting things seem to go to a dead-end, the game never felt unfinished to me. There was so much to do and try, I never felt cheated by the game in narrative. Instead, I just want more because it was awesome how interactive the world was. It responded to my decisions and made a unique playthrough because of my decisions, I don't believe the predecessors even come close to this. Sure 3 and 4 kept similar mechanics, but the game didn't react to your choices. If I had one wish it would be to see Fallout New Vegas as the devs intended, with every plot line completed and polished, I'd even continue to play it on its rickety system. Though this would need to be a magical wish because there's no way that engine could handle the work needed, and converting this content to a new engine would be very expensive (so I'm told). I know she's not perfect, but goddamn she has the potential to be.

I only have a title to add to this "I have no mouth and I must scream"