Fedop

joined 1 year ago
[–] Fedop@slrpnk.net 3 points 1 day ago

I feel like I'm ranting but I just want to talk about this game so much. The game is basically linear, but if you find a random hidden path you're rewarded with a tiny bit of environmental storytelling. If you work your way off the main path, you find entire sections of jump challenges that have no purpose to the game. It's like the game is saying "Look at this thing I built! Come jump around for a while!"

[–] Fedop@slrpnk.net 3 points 1 day ago* (last edited 1 day ago) (1 children)

Lorn's Lure - This game absolutely enthralled me over the past 2 weeks. It's a parkour/exploration game, one developer, and it's just so well designed. Punches way over it's price for $15.

The maps are these enormous sprawling runes of an ancient machine, and there so much to find and see in each level. Then after beating the game you can go back with all upgrades and there are so many new paths, new secrets. There's this special feeling when a developer adds so much in just for their love of the game. Things that don't unlock new content, don't satisfy any goals, just more fun and interesting stuff to look at and play around in, if you want. Then you get to the last level and it's such an emotional peak. It's like the dev spent 7 chapters just teaching us, preparing the player for the final level, and then doesn't hold anything back.

AND it relates to both Hatch and Kill the K.O.T.H., Hatch specifically could be a lesson in pacing, I recommend that as well for anyone interested.

[–] Fedop@slrpnk.net 2 points 4 weeks ago

I love Cube! But don't forget about Cube 2: Hypercube, or the (admittedly weaker) prequel, Cube: Zero. https://en.m.wikipedia.org/wiki/Cube_(film_series)

[–] Fedop@slrpnk.net 2 points 2 months ago

I used SimulaVR pretty regularly for a while! I've moved and don't have my VR headset set up anymore, but it was a good month of usage for programming, but the tech has probably developed since I last used it.

[–] Fedop@slrpnk.net 5 points 2 months ago (6 children)

This comment is decrying it's parent, but it doesn't say anything to refute the points made. Energy use, intellectual property theft, and non-consensual porn seem like pretty decent things to be worried about.

[–] Fedop@slrpnk.net 5 points 4 months ago (1 children)

You can play BAR on the steam deck!? That's awesome! But how are the controls? Playing without keyboard/mouse?

[–] Fedop@slrpnk.net 10 points 4 months ago (2 children)

It def looks cooler, whatever that's worth

[–] Fedop@slrpnk.net 6 points 5 months ago

Oh Trullius, my poor bard of oration, a rhetorical master of sophistry. He may never see the light of a campaign, and maybe that's for the best.

[–] Fedop@slrpnk.net 2 points 5 months ago

Eyyyy I love this game, I never could get a good run build going. Maybe it's time to re-download it

[–] Fedop@slrpnk.net 1 points 5 months ago

Number gets big and brain gets happy

[–] Fedop@slrpnk.net 1 points 5 months ago

Love lazygit, am I better or worse a git now? Idk but I'm doing it much faster

[–] Fedop@slrpnk.net 13 points 5 months ago (2 children)

Try starting with LazyVim! It has a great selection of plugins pre-set, and it all works out of the box. It's a great way to get started, and then you can add/remove plugins later on. Also, it's keymap-shortcut page is great for the first week or so of learning the commands.

 

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