this post was submitted on 06 Oct 2023
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[–] NuPNuA@lemm.ee 28 points 11 months ago* (last edited 11 months ago) (3 children)

Because a lot of gamers don't feel fooled. They expected a Bethesda game and got a Bethesda game for all the good and ill that entails.

You're entitled to dislike the game, but complaining that it's not something else is silly. It's like the people who complain about a lack of easy mode in Dark Souls. Sometimes a game isn't for you and it's ok to move on and play something else, but trying to convince other people they're wrong for enjoying it is a fools errand.

[–] abraxas@sh.itjust.works 8 points 11 months ago (1 children)

They expected a Bethesda game and got a Bethesda game for all the good and I’ll that entails.

That's also all we were promised. No false advertising here. Bethesda knows what Bethesda fans want, and they make the game Bethesda fans want. It's literally the only gaming experience left where I don't feel like I have to over-research and pirate-demo to figure out if I should buy a game.

[–] NuPNuA@lemm.ee 3 points 11 months ago (2 children)

Yeah, I was willing to concede with Cyberpunk that although it was a good game on PC/Next Gen from day one, it had a lot of issues on the formats most people own, and CDPR had overpromised the level of detail and systems in the city.

However I can't recall anywhere where Todd, Bethesda or MS promised stuff more than "Bethesda RPG, but in space".

[–] abraxas@sh.itjust.works 2 points 11 months ago (1 children)

Yeah. But I love that about CP. I got it dirt cheap when everyone was bitching, and just waited for them to fix it before I started playing. Best $17 I ever spent for a new AAA game! I can be patient.

[–] Sethayy@sh.itjust.works -1 points 11 months ago (1 children)

thousands of planets to explore would imply exploration is going to be exciting I'd personally assume

[–] NuPNuA@lemm.ee 6 points 11 months ago (1 children)

They also said that most of them would be desolate and procedurely generated. They never promised a thousend hand crafted planets.

[–] Kecessa@sh.itjust.works -1 points 11 months ago (2 children)

I always find it funny that Hello Games over promised and the backlash was such that GOG extended its refund policy, but Bethesda does the same thing every time they release a game and gamers just call it a Bethesda game and that's the end of it or "modders will fix it"...

[–] Honytawk@lemmy.zip 12 points 11 months ago (2 children)

No Mans Sky was nothing like what Hello Games promised.

Starfield is exactly what Bethesda promised.

I don't see the discrepancy.

[–] NuPNuA@lemm.ee 9 points 11 months ago (1 children)

This is what I don't get, Bethesda were very clear about what the game was and wasn't in the lead up to release, yet some people seem to have convinced themselves it was going to be something entirely different and are now angry about that.

[–] abraxas@sh.itjust.works 4 points 11 months ago

It's driving me crazy how many people are claiming Bethesda overpromised. I could have written an accurate review (critiques and all) of the game based upon what I saw/heard before its release.

[–] abraxas@sh.itjust.works 9 points 11 months ago (2 children)

What did Starfield overpromise that we didn't get? As far as I can tell, we got exactly what we expected - Skyrim in Space.

Take my money, Bethesda, and give me more Skyrim in Space please.

[–] Derproid@lemm.ee -2 points 11 months ago (1 children)

Bethesda promised Skyrim in space and that's what we got, a game exactly like the one they released 12 years ago but in space. They should have just called it Skyrim: Space Edition.

[–] abraxas@sh.itjust.works 4 points 11 months ago

i don't entirely agree with that statement about it being identical to a 12-year-old Skyrim. But if it were true, what's the problem? This whole "bleeding edge stupidity" thing was the first reason we all started to hate AAA games 20 years ago.

Maybe you're too young, but "can it handle Farcry" was an insult to AAA. Now if it doesn't use every graphics acronym under the sun at once, and have multi-phased smell reflection when you walk into the bathrooms, then it's shit.

Also, for the record, a 2014 Engine (UE4) remained the top engine for basically anyone to make games in until last April. Improvements in graphics have slowed down because we're getting closer and closer to the limit.