this post was submitted on 06 Dec 2023
115 points (88.1% liked)
Games
16645 readers
909 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I mean every other game in the series seemed to have been going for realism idk why this one would be different. It may have many technical improvements but imo that doesn't excuse things like skin that looks smooth as butter on almost every NPC lol
Not that I'm not excited, just a bit disappointed.
I've always seen gta games go for a stylised realism, never tried realism. This in, art style terms. looks exactly like GTA V
GTA 4 was definitely a more realistic take
It was gritty and grimy looking but still stylised, especially in the character faces
Yeah maybe you're right there, I'm not an artist so I don't know the terminology but looking back there were strong shaded features and such.
Yeah GTA has been stylistically a kind of 'hyperreality' where they exaggerate within a relatively realistic framework.
For some reason they ignored all the criticism of the trilogy remakes looking like absolute garbage and just dove into the aesthetic.