HakFoo

joined 1 year ago
[–] HakFoo@lemmy.sdf.org 2 points 2 days ago

"Ten Bits" seems viable, although nobody cares much about the Spanish real anymore.

[–] HakFoo@lemmy.sdf.org 12 points 5 days ago (2 children)

I put out one of those big plastic storage units with like 30 little drawers recently, figuring although 2 were missing, someone could still use it. I stood it next to the dustbin, on trash day where it would be optimally visible for anyone who wanted to scrounge it.

The bloody HOA took a picture and sent a nastygram.

[–] HakFoo@lemmy.sdf.org 12 points 1 week ago (1 children)

Discussion: you can have an "extinction event" in any ecosystem-- not just biological ones.

For example, the abandonment of steam locomotives in the mid-20th-century, or the Home Computer crash of the 1980s.

Similar to a biological mass extinction, you have:

  • A discernable ecosystem change, either a sudden event (the introduction of reliable, mass-produced diesel locomotives), or a measurable decline of "habitability factors" (as hundreds of firms brought cheap 8-bit computers to market, retail space and overall consumer interest saturated)
  • a rapid diversification of new and exotic types to fill the vacated niches (the cabless "B-unit" and flexible "road-switcher" locomotive types didn't exist in the steam era. The post-crash computer market brought in new entrants like cheap IBM clones, the C128 and Atari 130XE, all chasing a sub-$1000 market that was now free of Sinclair, Coleco, and Texas Instruments)
  • followed by a shake out and consolidation of the survivors/winners as they select for fitness in the new world (ALCO was a strong #2 in the diesel locomotive market in 1950, but didn't make it to 1970. The C128 never became the world-beater its predecessor did.)
  • a few niches largely untouched (China was still building steam locomotives into the 1990s. The Apple II series lasted about as long.)
[–] HakFoo@lemmy.sdf.org 4 points 1 week ago

A month or so ago; I had a 32G card, and bought a 128G card.

[–] HakFoo@lemmy.sdf.org 23 points 1 week ago (1 children)

My objections:

  1. It doesn't adequately indicate "confidence". It could return "foo" or "!foo" just as easily, and if that's one term in a nested structure, you could spend hours chasing it.
  2. So many hallucinations-- inventing methods and fields from nowhere, even in an IDE where they're tagged and searchable.

Instead of writing the code now, you end up having to review and debug it, which is more work IMO.

[–] HakFoo@lemmy.sdf.org 13 points 1 week ago

Not to mention the Xbox Box, and the shipping cintainer full of 'em, the Xbox Box Box

[–] HakFoo@lemmy.sdf.org 9 points 2 weeks ago (6 children)

Gacha can be moderately acceptable if the math is fully documented and enforced. If you know it will take <= 180 pulls to get Raiden Shogun, and each pull costs $3, then it's just a $540 DLC with extra steps and the tease thst it might be cheaper if you're lucky or have banked pulls.

But transparency is key-- the developer should be expected to offer a calculator or lookup table for any RNG item, especially if it's some combination of multiple drop mechanics or hsrd-to-convert currencies that dissuades back-of-the-envelope estimates.

Even in Vegas, the slot machines are required to disclose their payout rate.

There's also significant differences in the gacha appeal factor. If there are no leaderboards or PvP, and the game mechanics can be completed with F2P only, that is inherently less pressure to spend then on a game where you regularly get your ass handed to you by a someone with a Black Amex and all seven-star limited banner units.

[–] HakFoo@lemmy.sdf.org 11 points 2 weeks ago (4 children)

As a (non-game) developer, AI isn't even that great at reducing my burden.

The organization is enthusiastic about AI, so we set up the Gitlab Copilot plugin for our development tools.

Even as "spicy autocomplete" only about one time in 4 or so it makes a useful suggestion.

There's so much hallucination, trying to guess the next thing I want and usually deciding on something that came out of its shiny metal ass. It actually undermines the tool's non-AI features, which pre-index the code to reliably complete fields and function names that actually exist.

[–] HakFoo@lemmy.sdf.org 2 points 2 weeks ago (1 children)

I think it's more about "does it fulfill the tropes paper money has established." It's like how many of the new electric cars look slightly off because they've removed design features (i. e. grilles with obvious air intakes) that are established in cars already.

Interestingly, Soviet banknotes up to the 1961 series would print the denomination in over ten different languages.

[–] HakFoo@lemmy.sdf.org 24 points 2 weeks ago (1 children)

I always figured BSD should lean into the daemon imagery with a full heavy-metal branding: a suite of wallpapers with decidedly less cuddly daemons, a succubus OS-tan character... make it the go-to Edgelord Desktop.

Then FreeBSD introduced that stupid sphere logo. No sense of branding. :P

[–] HakFoo@lemmy.sdf.org -3 points 2 weeks ago (4 children)

The Euro notes look like what you'd get if you asked for prop banknotes for a minor scwne in a nwar-future sci-fi movie. The basic design elements are there to give the general look of currency, but something always seemed missing.

I think it's the lack of text-- most banknotes have a big, prominent issuing authority name rather than the tiny copyright line of abbreviations, and often some flowery "I promise to pay on demand" legal language leftover from when the note was a stand-in for a stack of silver coins.

[–] HakFoo@lemmy.sdf.org 12 points 2 weeks ago (2 children)

Can we get the politicians to shift from illegal aliens to Sasquatch? Build a wall across Washington state and make Canada pay for it?

 

(Alt: The Drake meme. Upper panel shows him hiding his face from "Securing Customer Data". Lower panel shows him smirking at "Securing Public API Documentation")

99
submitted 5 months ago* (last edited 5 months ago) by HakFoo@lemmy.sdf.org to c/unixporn@lemmy.ml
 

The wallpaper is one of the standard XBM images included with the X11 distribution (in OpenBSD, it's at /usr/X11R6/include/X11/bitmaps/mensetmanus).

The fonts are the Modern DOS collection (8x8 for the battery status, 8x16 for the terminal). The window titles use the classic bitmap Helvetica which has no antialiasing and gives it a unique "Vintage system" vibe.

I was going to give it a full CDE install, but the build guides don't seem to work right; I might switch to SparkyLinux for this machine because suspending fails just often enough to be annoying.

 

I'm trying to get back into GW2, in large part because it's one of the few MMOs I've liked that actually works well under Linux.

For a frame of reference, my main was a Nord Necromancer with ~33 mastery points, and the three easier-to-acquire mounts. I completed the main story and HoT, and sort of drifted out in the middle of PoF for like two years. Just bought the EoD expansion while it's on sale.

I've got one 20-slot bag and four 15-slots, and maybe 1-2 slots free at any given time. I suspect my problem is less "bag space" per se, and more a hoarding tendency-- crafting items, "turn it into some NPC for a quest" items, seasonal tonics and exchange items. Hell, I still have the Level 80 token that came with the original purchase, because I figured if I skipped to 80, I'd miss the Personal Story.

Is there a good rundown for discard/sell/keep somewhere? One thing I've seen in other games that I appreciate is when they say "these seasonal items are now obsolete and will be deleted/can be auto-sold for trifling sums".

Alternatively, should I just treat this character as a walking treasure chest, park him, and try to shared-slot things of actual value to a new character? Part of me says to fire up a revenant-- I always mean to try it, but I suspect now I'll be disappointed after spending my holiday playing too much Code Vein, where it was the term for "formally speaking not vampires, but, yeah... vampires."

 

Writing this up because I haven't seen a proper review.

Note I've only been using the case for about a day so I don't have a strong baseline on thermals; this is mostly about the build experience.

Why I was interested My preference towards cases is very old-school. I like external drive bays, and have no interest in tempered glass or RGB. My long-term daily driver was a Cooler Master HAF XB, which is a delight to build in and offers exceptional expandability for its size.

The one place it's sort of limited is depth for GPU-- I have an ASRock OC Formula 6900XT, and it's 330mm, and you have to remove front fans and carefully wiggle to get it out of a slot. This has resulted in me breaking the stupid clip on my mainboard.

So I had a $125 rebate voucher burning a hole in my pocket and a growing sense that most of the remaining cases with drive bays will be gone in another year or two, so I'd better get one now or it will be gone.

The obvious question Yes, the front panel can be opened over the intake fans. It's a seperate piece held in with like 8 snaps. The pictures on product pages look like CGI, so it's not clear if this is a decorative cut or an actual removable panel. It's sort of unfinished-- a big "B" moulded into it. You could probably cut some mesh or 3-D print something and attach it with magnets for easier removal.

Positives The case's aesthetics, as much as there are any (it's much plainer than old style plastic and metal cases tended to be) are defined by the "five-head" -- the big plastic shell that goes about 3cm above the top of the metal chassis itself. This actually does offer some nice features over the typical "stamped metal with a fan grille drilled in it" top panel: the top mesh element pops out on spring-loaded clips, and that gives you an extra degree of access to the internals from above. Obviously, the intent is to either mount fans there or leave the plastic sound deadeners in place, but this does help with the build.

The drive bays are deep enough for modern optical drives with a bit of clearance, so they aren't intruding into the mainboard area. Both four-bay 3.5" cages can be removed.

The captive screws and pressure springs to retain optical drives work well, but why only two sets of captive screws when there are three bays?

Negatives There are numerous cable management holes, but they tend to be on the small size. My PSU (old Corsair RM1000x) has thick and inflexible cables because there are capacitors built into the cables, and the main ATX cable barely fit through the hole. I was able to get a fairly clean build with some effort though. (By detaching the ATX cable from the PSU and feeding it in that way, you avoid trying to cram the thickest part through the small hole.

Only six standoffs are pre-installed. Three extra are included in the box (I'd prefer four, since many mainboards have 10 mounting holes and you can be pathological). When I went to install the other three, they were not smoothly pre-tapped; a small "nut driver" adapter is provided to mount them properly, but this was frustrating, and since I didn't notice the "nut driver" at first, I ended up fighting with a real nut driver that was too small to provide sufficient torque.

It includes a GPU support, which is cleverly designed-- you can slot it into a rail, screw it down tight, and set an arm to prop the card up. Unfortunately, it was not suitable for the OC Formula 6900XT, a tall, 2.5 slot monstrosity-- you could only barely bolt it in at the edge of the rail, and the arm ends up in a poor position to engage the card-- it's simply too short and would end up having to poke directly into a fan. I ended up using the supplementary bracket ASRock provided with the card.

Neutral The top and front plastic panels are held on with pressure-fit clips, you can pull them off manually. This makes it slightly precarious if you grab the top of the case the wrong way.

It comes with three stock fans which are reasonably quiet, but I hear a mold hum with the case at ear-height. It's probably less noticable when the case is placed on the floor-- with no tempered glass, it's probably safer to kick.

The fans are wired to a rudimentary fanbus (off-low-high), which has extra headers, but are only 3-pin models. I may end up replacing them with my old Arctic P12s and bypass the fanbus so I can get monitoring through the mainboard.

Overall, I found you might not be able to use the most obvious cable routing for some cables, i. e. the front panel USB and audio, due to length and routing needs. This is obviously dependent on the choice of mainboard. I also ended up cracking out my extra-long SATA cables; your routing may be easier, but I had problems with the onboard SATA and optical drives, so I use a M.2 to SATA card to get some ports that work reliably.

The aesthetic is a little weird due to the "five-head" design. While it's very subdued and plain in many ways, the idea that drive bays start a random-looking 5cm from the top of the case resonates strangely with me; it seems like if asked an AI to draw a full tower case. I suspect that it might be possible to coopt some of that space for something more useful, like a card reader, but I'm trying to avoid breaking out the Dremel just yet. The printed-on "Silent Titan" logo is odd; I already bought the case, you don't need to remind me what it is.

Overall The case is serviceable and delivers on most of the important things I was looking for (screaming "IT HAS DRIVE BAYS" in that classic girl "IT HAS POCKETS" style). I suspect many of my issues with the build were due to corner-case compatibility issues.

 

(screenshot of a rxvt window decorated with a fvwm theme. The title bar is rotated to the left and highlighted in red with white text, and reads 'marada@kalutika:~'.

The window is green-on-black and contains a vim session with the text 'You may not like it, but this is what peak desktop performance looks like.

Each window has a clear, square border around the edge. You know where one window ends and the next begins, and exactly where you can drag to resize them, even if you stack one Dark Mode window slightly ajar of another.

There's a titlebar that has a huge segment which can be clicked and dragged to move the window, rather than tiny icons and a search bar eating up all but a handful of pixels. The active window has a distinct colour you can immediately pick out.

That title bar is mounted on the side, so it's not consuming precious screen real estate when the trend is towards 52:9 aspect-ratio ultrawide monitors whichbarely have enough vertical space for one full-sized window.

It's generated by a Window Manager. Not a Desktop Environment. Not a Compositor. It draws windows and menus, and launches other programs. It does not include a mixer, stopwatch timer, Mastodon feed reader, or half the video drivers. It has a memory footprint of fourteen megabytes, and a configuration file format that hasn't meaningfully changed since Bill Clinton was in the WhiteHouse.

GNOME was a mistake.'

 

The KiCAD project is effectively complete (it's a memory card for an 8088-class PC), but it sure makes the workspace look exciting.

The background is one of the New Horizons photos.

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