FaceDeer

joined 7 months ago
[–] FaceDeer@fedia.io 4 points 5 days ago

I was going to suggest the Great Attractor or the Shapley Supercluster, but I think your suggestion is better. It's more point-like and since it's farther away (well outside of the reachable universe) it results in a more uniform set of directions over long distances.

Of course, cultural influence will be big. If these explorers are Terragen then most likely the Milky Way's north/south direction will be pretty deeply ingrained in their coordinate systems. They might keep on using that, since it's not like manual astrolabe-style navigation will ever be relevant at that level of technology.

[–] FaceDeer@fedia.io 5 points 6 days ago (1 children)

If it was completely sterile and artificial then I'd expect mummies instead of skeletons, there must have been some kind of bugs to munch up the leathery meat layer.

[–] FaceDeer@fedia.io 14 points 6 days ago (4 children)

Kudos to the artist for putting clothing on the skeletons. So often pictures like this just have a skeleton sitting there and I'm left wondering why they were naked when they died.

[–] FaceDeer@fedia.io 2 points 6 days ago

If this isn't a military battle then that makes Israel's actions look even worse.

They were triggered indiscriminately. Israel had no way of knowing who was holding each pager or where it was located when it went off.

[–] FaceDeer@fedia.io 3 points 1 week ago

The implicit guardrails these companies are going to add which will complicate things.

That'll just have to be part of evaluating whether a game is "good" or not, I guess. If game companies hobble their NPCs with all sorts of limitations on what they can talk about then it'll harm the reception of the game and drop its metacritic score.

I do see some interesting hurdles that were likely never imagined when the rules were written. How do you come up with an ESRB rating for a game where you don't know what topics your NPCs might talk about or what sorts of quest lines might ultimately be generated?

Numerous game-breaking states because you're risking a more traditional Dungeons & Dragons Dungeon Master problem where your party somehow has failed to ask an NPC the right kind of questions or even consider that they might have information relevant to the campaign. How do you get this information across if the player isn't somehow prompted to attempt it?

That seems like something that an AI-driven game might actually be better at, if properly done. The AI could review the dialogue the character has participated in so far and ask itself "has the player found out the location of the cave with Necklace of Frinn yet?" And if it sees that the player just keeps on missing that vital clue somehow it could start coming up with new ways to slip that information into future dialogues. Drop hints and clues, maybe even invent a letter to have delivered to the player, that sort of thing.

Whereas in a pre-scripted game if a player misses a vital clue they might end up frustrated and stuck, not knowing they need to backtrack to find what they overlooked.

I think this AI stuff is a cheap cop-out that uses way too much energy for a weak result.

If the games using AI aren't good then they won't sell well. This is a self-correcting problem.

[–] FaceDeer@fedia.io 0 points 1 week ago

Yeah. IIRC the only out-of-pocket costs from my whole experience was the occasional cafeteria food and the parking fees.

Of course, none of this is to say that we shouldn't always strive to be better. There's always room to improve, if only because medical technology itself is steadily improving so we need to keep up with that. But it's good to recognize that the situation's really not all that bad as it is right now.

[–] FaceDeer@fedia.io 2 points 1 week ago

I feel like I could probably join in on the roast and have fun.

[–] FaceDeer@fedia.io 2 points 1 week ago

We have, but of course not to the satisfaction of anti-nuclear activists because solving it would be counter to their actual goals.

Nuclear waste is actually quite easy to deal with unless your purposes are best served by it being very difficult to deal with, in which case you make as much trouble as you can for it.

[–] FaceDeer@fedia.io 2 points 1 week ago (2 children)

It's complicated, but this might be considered a war crime. A key quote from the article:

A booby trap is defined as “any device designed or adapted to kill or injure, and which functions unexpectedly when a person disturbs or approaches an apparently harmless object,” according to Article 7 of a 1996 adaptation of the Convention on Certain Conventional Weapons, which Israel has adopted. The protocol prohibits booby traps “or other devices in the form of apparently harmless portable objects which are specifically designed and constructed to contain explosive material.”

The prohibition is presumably intended to make it less likely that a civilian or other uninvolved person will get injured or killed by one of these seemingly harmless objects. If you're booby-trapping military equipment or military facilities then that's not a problem, civilians wouldn't be using those.

[–] FaceDeer@fedia.io 2 points 1 week ago

Ignoring the weird pill-related part, the rest of your comment is actually sound. There are genuine medical benefits to be had, at least for males. I don't know if there's equivalents for women, but I recall reading a study that found that regular ejaculation significantly reduces the chances of prostate cancer later in life.

Everybody should be free to feel comfortable with their own bodies, IMO. Society's concerns should only matter when it comes to interactions with others.

[–] FaceDeer@fedia.io 2 points 1 week ago

Given that this is the Internet it's a relatively safe assumption to go "aw no he's going to be made fun of."

I'm pleasantly surprised that this doesn't appear to be the case this time, though. Every once in a while there's a good surprise.

[–] FaceDeer@fedia.io 2 points 1 week ago

I'm Canadian. I would say that I don't think much about it in terms of current events, I haven't heard much in the news about it in recent years. And my assumption from that is that's probably a good sign. There used to be a steady stream of bad news, and "no news" lies along the path in between "bad news" and "good news."

I did see a video recently about Iraq's plans for a giant new port facility on that little tidbit of Persian Gulf shoreline it has and road/rail link from it up through to Turkey, and thence onward into Europe. It sounded like a very optimistic development if it can be seen through to fruition, opening an alternative trade corridor to the Suez Canal. Anything that diversifies a country's economy is a good thing, and anything that removes single points of failure in global shipping networks is also a good thing. I can't imagine the Houthi obstruction of the Red Sea would still be a thing by the time that route opens up but at least it'll be an option if something like it happens again.

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